Course Content
Getting Started
In this lesson, you will learn how to get started with the program.
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Motion Blocks
In this lesson, you will learn what each motion block does.
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Looks Blocks
In this lesson, you will learn what each looks block does.
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Sound Blocks
In this lesson, you will learn what each sound block does.
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Event Blocks
In this lesson, you will learn what each event block does.
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Control Blocks
In this lesson, you will learn what each control block does.
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Sensing Blocks
In this lesson, you will learn what each sensing block does.
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Operator Blocks
In this lesson, you will learn what each operator block does.
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Variables & Lists
In this lesson, you will learn what a variable is and what each variable block does. You will also learn how to create lists in variables.
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My Blocks
In this lesson, you will learn how to make your own blocks.
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Project: Flying Parrot
In this lesson, you will learn how to use what you learned in projects. You will also learn how to get new sprites and backdrops from the sprite and backdrop libraries.
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Course Quiz
In order to succeed in this quiz, you need to answer 70% of the questions correctly and you have 30 minutes to finish all the questions.
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Programming Language For Beginners

In this lesson, you will learn what each looks block does.

The looks blocks are the ones that are colored in purple. Let’s learn what each block does.

The “say for 2 seconds” block

The “say for 2 seconds” block tells the sprite to say text in a speech bubble for the specified number of seconds. You can change the text and seconds to any number and text you want.

 

The “think for 2 seconds” block

The “think for 2 seconds” block tells the sprite to display words in a thought bubble for a specified number of seconds. You can change the text and number of seconds to any text and number you want.

The “think” block

The “think” block tells the sprite to display words in a thought bubble. You can change the text to anything you want.

The “say” block

The “say” block tells the sprite to display words in a speech bubble. You can change the text to anything you want.

The “switch costume to costume1” block

The “switch costume to costume1” block sets the sprite’s costume to the selected costume. You can select the costume from the drop-down menu.

The “next costume” block

The “next costume” block switches the sprite’s costume to the costume after the current costume.

The “switch backdrop to backdrop1” block

The “switch backdrop to backdrop1” block switches the backdrop to the selected backdrop. Select the backdrop from the drop-down menu. You can select another backdrop’s name, next backdrop, previous backdrop, or random backdrop.

The “next backdrop” block

The “next backdrop” block switches the backdrop to the next one.

The “change size by 10” block

The “change size by 10” block changes the sprite’s size by the specified value. You can try numbers different than 10.

The “set size to 100%” block

The “set size to 100%” block sets the sprite’s size to specified percent of the original size. You can change the 100 to any number you want.

The “change color effect by 25” block

The “change color effect by 25” block changes the graphic effect on a sprite or backdrop. You can select a different effect from the drop-down menu and set the number 25 to a different number.

The “set color effect to 0” block

The “set color effect to 0” block set the sprite’s or backdrop’s color effect to the specified number. You can set the 0 to any number you want and select any effect you want from the drop-down menu.

The “clear graphic effects” block

The “clear graphic effects” block clears graphic effects for a sprite or backdrop.

The “show” block

The “show” block shows the sprite.

The “hide” block

The “hide” block hides the sprite.

Note: You can click the “show” block to show your hidden sprite.

The “go to front layer” block

The “go to front layer” moves sprite in front of all other sprites. If you select “back” from the drop-down menu, the sprite will move backward all other sprites.

The “go forward 1 layers” block

The “go to forward 1 layers” moves sprite by the specified layers forward. If you select “backward” from the drop-down menu, the sprite will move the specified amount of layers backward. You can change the number 1 to the number of layers you have.

The “costume number” block

The “costume number” reports the sprite’s costume number. You can select “name” from the drop-down menu. Click the checkbox to see the costume number or name.

The “backdrop number” block

The “backdrop number” reports the backdrop number. You can select “name” from the drop-down menu. Click the checkbox to see the backdrop number or name.

The “size” block

The “size” reports the size of the sprite. Click the checkbox to see the size.

 

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